Senior Gameplay Programmer
New Yesterday
#JOINTHEREBELLION!
For 30 years we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.
We want you to #JOINTHEREBELLION! We are on the lookout for a Senior Gameplay Programmer to join our highly experienced code team to help work on exciting unannounced projects. Be part of one of our exciting new large-scale projects, crafted by a seasoned team renowned for creating exceptional shooters.
As a Senior Gameplay Programmer, your role will be to develop and implement gameplay code for the project using our in-house proprietary engine, ensuring that the integration of the work is in line with the project's technical constraints and direction.
You will be joining a small, passionate, and experienced team with a proven record of delivering quality experiences. This exciting opportunity can be based out of either of our studios in Oxford or Warwick, offering flexibility, collaboration, and the chance to work with a world-class team!
Responsibilities:
- Develop and execute gameplay code, focusing on the creation and testing of larger classes with intricate functionalities
- Engage in collaboration with team members from various disciplines to cultivate a positive work environment
- Efficiently resolve complex bugs and address basic performance concerns
- Conduct pre-commit testing to foresee potential issues and uphold code quality standards
- Ensure code is adequately commented and adhere strictly to established coding standards
- Participate in code reviews and offer constructive feedback in areas of expertise
- Monitor and report progress by updating tasks through Jira
- Assist fellow team members and partake in the review and prioritization of the backlog
Requirements:
- Proficient in C/C++ programming with a solid understanding of object-oriented development
- Professional experience with at least one published console or PC game, contributing to gameplay mechanics and overall game flow
- Experienced in crafting multi-threaded code for enhanced performance
- Familiar with project scheduling, setting milestones, and delivering on objectives
- Well-versed in the best practices of the video game industry
- Passionate about shooters and/or cooperative gaming experiences
Benefits:
- 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days)
- Private Medical Insurance, healthcare cash plan, including dental and Vision
- Life Assurance, Income Protection & Critical Illness Cover
- Enhanced Family Leave
- Interest Free, Tax-Free loans
- Enhanced Pension Scheme
- EAP a range of Mental Health and Wellbeing Support
- Plus loads more... including a wide range of discounts, freebies, and social events!
This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.
Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.
- Location:
- Oxford, England, United Kingdom
- Salary:
- £100,000 - £125,000
- Job Type:
- FullTime
- Category:
- IT & Technology