Principal Engine Programmer

New Yesterday

Job Description

As a Principal Engine Programmer, you will be a reliable solution finder, somebody who’s able to jump in with any problem while showing that you’re a collaborative leader in our engineering teams.

For this role, having the ability to switch between multiple threads and using your experience of working in complex codebases, you’ll be taking ownership on core engine technology while bringing innovative solutions and de-bugging hard problems. We want you to be able to expand on your knowledge and shape the best practice across the team. Joining as our Principal Engine Programmer, your ideas will be highly valued while you work alongside your Lead and Technical Director assisting with shaping and contributing to the direction of the team. We want you to be hands on covering a range of skills with an overview on architectural systems and a broad view of different systems helping to the project hit it’s potential. This is a great opportunity to become a real leader on a currently unannounced AAA title and a chance to develop the codebase not only on your immediate project but the potential to influence the wider Ubisoft Group too. We want you to have the freedom to test your abilities while being free to research and implement what is possible within the realms of AAA Game Development.

Responsibilities

  • As a Principal Engine Programmer, you will be a reliable solution finder and a collaborative leader in our engineering teams.
  • Take ownership of core engine technology, switch between multiple threads, and work in complex codebases to bring innovative solutions and debuggable hard problems.
  • Expand on knowledge and shape best practices across the team; contribute to the direction of the team alongside the Lead and Technical Director.
  • Be hands-on across a range of skills with an overview of architectural systems and a broad view of different systems to help the project reach its potential.
  • Influence the codebase for a currently unannounced AAA title and potentially impact the wider Ubisoft Group; operate with the freedom to research and implement possibilities within AAA game development.

Qualifications

  • Significant experience in engine development;
  • Ability to own the delivery of core engine technology for a scalable project(s);
  • Experience with optimisation and performance metrics for hardware;
  • Proficiency across multiple hardware/platforms;
  • Understanding of project planning and a collaborative approach;

What You'll Provide

  • At Ubisoft, we aim to be a destination of choice for the best talent. We want people like you, who will be instrumental in driving our studios to success.

What we’ll Provide

  • Everything you need to keep your life in balance - hybrid working, flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year
  • Life insurance, income protection, private healthcare, an annual wellbeing allowance, and more
  • Generous resources committed to your perpetual personal and professional development
  • Investment in our community - with paid volunteering days
  • Fun and entertainment - with free games, activities, and celebrations
  • Generous relocation support - should you need it

Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members.

Ready to Apply? We aim to build the world’s most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We’d love to hear about you and your background.

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Location:
North East, England, United Kingdom
Salary:
£80,000 - £100,000
Job Type:
FullTime
Category:
IT & Technology

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